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Sonic mania plus
Sonic mania plus






  1. Sonic mania plus full#
  2. Sonic mania plus series#

Time Trials now offer the ability to save and playback replays, Competition mode boosts the possible player count up to four, and Korean and Chinese have been added to the language options. It’s also nice to have a team option for those (like me) who may not be into the Sonic & Tails duo-or, uhm, that Knuckles & Knuckles nonsense either.īeyond that, Sonic Mania Plus brings a number of other smaller examples of polish to make the original game’s shine even more brilliant. I wasn’t at all expecting this aspect when giving Encore mode a go, but it’s a neat idea which helps encourage replayability-even for those who have already played the original Sonic Mania to death at this point.

Sonic mania plus full#

When one character dies, another jumps in to take their place, with a full game over occurring once you’ve killed off every member of your current stock. Instead of additional lives, 1-up monitors will “rescue” one of the other characters which you can swap out of reserve and into your current playable pair through the use of special monitors. After starting off as Sonic, you rescue either Mighty or Ray (your choice) in the first act, and from there, you’ll always play as a duo, with the ability to switch between your two active characters at any time. After giving them a shot, I do feel like the idea is a tad underdeveloped-but I’d still rather have them than not.Įncore mode then offers up one other big gameplay twist. Given how much I loathe the typical blue sphere challenges, I was stupidly excited when I first discovered this new alternative. (Just, trust me, temper your excitement for its inclusion.) We also get an all-new type of checkpoint bonus stage: a sort of pinball-esque mini game, no doubt inspired by Sonic Spinball’s own bonus stages. On the surface, Encore mixes up the game’s thirteen zones with tweaked visuals and environments, while also adding in Sonic the Hedgehog 3’s Angel Island. To help encourage players to give the adventure yet another go with the duo, Sonic Mania Plus also offers up Encore mode. Each brings his own unique twist to Plus: Mighty can drop out of a jump with an enemy-crushing ground pound, block projectiles while crouched, and survive one bounce on spikes meanwhile, Ray-my personal favorite-can glide through the air without losing altitude (like Knuckles does). While they have elicited cries of “who?” from some, they’re pretty interesting additions given that-with their debut in the 1993 arcade release SegaSonic the Hedgehog-they are some of Sonic’s earliest, yet most forgotten over time, playable friends. Stage transitions aren’t what’s most exciting about Sonic Mania Plus of course, so how about two brand-new characters instead? Joining Sonic, Tails, and Knuckles in this expanded version of the game are Mighty the Armadillo and Ray the Flying Squirrel. There’s a transition or two that still feels kinda lazy compared to the others that we get, but at least everything is now consistent. Well, they’re all here now, and I’m satisfied-mostly. Sure, they were a small aspect that had no real effect on gameplay, but they were part of the overall sense of care and attention given to Sonic Mania that then felt strangely incomplete. Funny enough, the one I was most looking forward to was the addition of the stage transitions missing from the original. However, Sega and the teams involved weren’t satisfied with just slapping the original game onto discs (or cartridges), packaging it with a mini art book and calling it a day, so Plus also brings us a handful of smaller-but really appreciated-changes.

sonic mania plus

And yet, here we are, nearly one year later, receiving Sonic Mania Plus.īefore anything else, Sonic Mania Plus serves as a way to bring what was previously a digital-only title to store shelves, something 2D Sonic’s return without question deserved. If there’s any game that really wasn’t in need of an expanded rerelease to fix or add on to what had come before, Sonic Mania would be near the top of the list.

sonic mania plus

Sonic Mania maintained an outstanding level of quality almost consistently from beginning to end, bringing smiles both to a whole new generation of Sonic players and longtime fans like me who had gotten lost along the way.

Sonic mania plus series#

(You can always check out my review if you do want that, of course.) Coming as a collaboration between Sega and a development team comprised of talented longtime fans of the blue hedgehog, the game served as both an homage to the 16-bit era of the series and a path forward for those still wanting Sonic to stick to his 2D roots.

sonic mania plus

As we close in on the one-year anniversary of its original release, I’m not sure there’s much need to reiterate how good Sonic Mania was.








Sonic mania plus